Of the limiting factors for video games, space and access are two of the largest constraints for users. Facilities provide both of these, and allow for stable internet connection, which is not a luxury that every gamer has. More and more video games are mirroring the scale of traditional sports, so facilities that are purpose-built are becoming more in-demand for the growing rise of esports within all forms of the entertainment industry.
Design, Build & Procurement Services
At Esport Supply, we believe the arena is at the heart of any gaming community. Whether you are building a new facility or refreshing or expanding a current one, our Design, Build & Procurement process makes designing an engaging, effective esport arena easy.
What We Do
- Project kick-off meeting with all stakeholders
- Needs Analysis: spatial design discussion, PC quantity, console quantity, streaming/broadcasting needs, check in station, coach and team rooms, furniture and interior
- Weekly stakeholder meetings
- CAD file review
- 2D layout creation and iteration process
- 3D renderings inclusive of power pull planning & internet & connectivity analysis
- Coordination with procurement offices
- Gaming PCs and Peripherals
- Furniture and Interiors
- LAN Management Software
- On-Site Installation
- Support Services
- Helpful support services for kickoff and facility go live
Working with one company through all stages of an esport arena architecture project—versus marrying together multiple vendors—ensures speed and lower cost. Through our upfront Needs Analysis and CAD Drawing Evaluation, we provide 2D and 3D renderings, hardware and furniture procurement, and on-site installation to ensure our clients have a reliable, communicative partner throughout their entire build process.
Join Our Ranks
Let's Build Something Together
Don't deal with the hassle of multiple vendors, we have built a team and process to handle your facility build from planning, design & build to procurement and support.
Speed & Cost Savings
When you work with multiple providers there are additional meetings and coordination needed to successfully launch an esports facility. This additional time adds up to slower openings and more cost.
We have worked with over 60 organizations to assist in building out their esports programs. Take advantage of best practices developed through our industry leading experience.
The Esport Supply is made up of former university club founders, leaders, and national champions. They provide real world insights to support the feasibility study data.
We have worked with clients across the USA, Canada, and Asia; providing our experience and insights to clients on a global scale.
Don't Just Take Our Word For It
Coordinator of MRVIGES Institute
“Whatever you need, they are an A to Z solution. It’s not just about esports and gaming, it’s the educational piece as well.”
Director of Campus Recreation, Utah State University
“We have been very busy working with key stakeholders on campus to identify a location to renovate for our Esports Arena. The information was very helpful in our efforts to tell the story of Esports at USU and future opportunities.”
Chancellor, Southern University Law Center
“They saw that having the space here would contribute to the diversity, equity and inclusion in esports.”
Vice Chancellor, Southern University Law Center
“Esports Supply really honed in on what we had and how we could make it work.”
Executive Director, Cattaraugus County Campus
“Esport Supply was the company that could give us what we needed within the budget that we had to spend with a maximum amount of product for our dollars and the professionalism and the way that it looks is unmatched.”
Sport Club Coordinator and the Wildcat Gaming lobby coordinator at California State University, Chico
“We got them the dimensions of the space and told them what we were looking for. This was our budget, this was our price range, this is what we’re trying to do in this space and they’re like, say no more, I gotcha.”
Frequently Asked Questions
The design phase of an esports arena architecture project depends on whether the facility is a net-new building or if it is going to inhabit a room in an already-existing space. Many universities and schools who repurpose an existing room on campus can get through the design process in 4 weeks.
For those looking to build new buildings or arenas to accommodate esports, the design process will be more in depth and a timeline can be provided once the scope is understood through stakeholder discussions.
The size needed for a 12 to 24 PC setup and 2 to 4 console stations is 1,600 sq ft. More and more, we are seeing facilities grow in size to accommodate spectator seating, lounge areas, VR, broadcasting/shoutcasting, and other amenities to support their growing esport communities.
We have seen universities look at high-traffic areas on campus that have unused space. This could be a room in the Student Union, an unused computer lab, an old book store, and everything in between. Universities are also beginning to build standalone facilities and arenas to support growing esports programs.
Typically in an esports facility, important considerations are made on the desk setups housing the high-end PCs, as well as the lounge areas. A large factor of the esports industry lies in the power of spectating, locally, and globally—it’s important to focus on how to best build your facility to incorporate strong spectating usage for participants.